Last week, I travelled to CD Projekt Red to play the long-awaited next-gen update for The Witcher 3: Wild Hunt, which will be released 14th December – AKA next week. I spent a few hours with the update, playing with the new graphical options, the quality of life improvements, and the quest tied to unlocking gear from the The Witcher Netflix show. And I talked to acting narrative director Philip Webber about it, too.
I’ve written more flowerily about what it’s like to go back to the game with all these bells and whistles on, but here, in what I think is a more easily digestible form, is everything I learned about it.
More importantly: “Roach can walk backwards now. Or actually, if Roach is standing there’s even now a hidden button that you can kick. Or I think Roach now lifts her head if you’re in the water. We tried to put in lots of these small things for people to just find, that we won’t even put into the patch notes.” I didn’t get a chance to test these after I spoke to Weber.
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