Modern Warfare 2’s open beta demonstrates Activision’s accessibility negligence

Call of Duty Modern Warfare 2’s open beta has ended. It was a trial I entered with an open mind. Though I found the visibility and repetitive inputs of Modern Warfare 2019 difficult, I put a lot of hours into it. Subsequent entries felt worse due to a regression in graphical fidelity, but I still crave what Call of Duty offers.

Not fast-paced gunplay, but a game without commitment. Rather than knowing I have to devote hundreds of hours to the experience, I can fit in sessions across a range of timeframes thanks to multiplayer matches lasting around 15 minutes and frequent checkpoints in the campaign.

It’s disappointing then that in three years between Modern Warfare entries, accessibility doesn’t appear to have progressed. Admittedly, what we’ve seen during the last two weekends has been restricted to multiplayer, but the settings available informs what we’re likely to see in the full release.

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