Monthly Archives: August 2022

Halo Infinite’s open world was significantly scaled back compared to original vision

The open world of Halo Infinite was significantly scaled back compared to its original vision. That’s according to Joseph Staten, head of creative at 343 Industries, speaking on the Academy of Interactive Arts & Sciences podcast Game Maker’s Notebook (thanks TechRadar). Infinite was the first open world Halo game so it’s understandable there were several…

Diablo Immortal launch turns around two-year trend of tumbling Blizzard player numbers

Diablo Immortal has stemmed the flow of falling Blizzard user numbers, and given the company a modest increase in monthly active engagement. However, Activision Blizzard’s latest financial results show Blizzard active users have only recovered slightly – to where they were just over a year ago – and revenue remains down slightly year-on-year. After falling…

Exoplanet hunters want to block starlight with a giant orbiting shade

This 2020 prototype of a flower-shaped starshade was designed by researchers at NASA who are trying to develop ways to block intense starlight. NASA/JPL/Caltech In the past decade, hunting for Earth-like exoplanets has become one of astronomy’s top priorities. Combing through billions of galaxies and star systems for signs of life is akin to searching…